From opening hand to final floor
We break the run into four passes over your deck: opening, first elite, mid-Spire pivot, and boss prep. At each pass, you’ll learn which cards belong, which are temporary scaffolding, and which are bait.
Expect practical examples like "Ironclad block-centric run that adds only 6 attacks" or "Silent Poison deck that skips three seemingly great shivs" – plus decision trees for when a relic suggests a pivot.
Rule of thumb: if a card doesn’t move you towards your win condition or patch a specific weakness, skip it – even if it’s shiny.